Indie Game Studio / Collective
Germany
We build games nobody made yet, but people always wanted
See Our Games1 / 7
Parcyval Studios is an indie game studio with the aim to shape our games to the exact state in which players say
"that's exactly what I always wanted to play, why did nobody make this earlier?" We don't work by blueprint — every game is made to be unique and fit to
what we are aiming for, not oriented onto other games just to make the most profit.
All of our games are forged from community feedback and votings for new features on Discord.
We love helping solo devs by giving them more reach and advertising them — nothing brings more joy than seeing good
games by small developers succeeding.
The Vision
Big dreams, honest goals. Here's what we're aiming to build — some sooner, some later, some just because the world needs them.
RTS · Steam
a real-time space strategy game that finally does what you want. allowing you to live out your dreams. dock and board ships in mids of huge battles, fight on all axis with collisions, dynamic damage systems, energy management, or control ships yourself. trade goods, controls planets, and create planetary blockades, all in simple and clean pvp skirmish battle
FPS · Steam
no bullshit, just everything all current fps games are missing. fast movement, powerful feeling guns, a LOT of content / different gameplay styles, not just run and gun with guns that feel like peashooters, and especially, not JUST guns.
Film · Germany
the german three investigators deserve a proper cinematic treatment. a movie made with love and attention to the ambience/ vibe of the legendary early days of the audio drama series. not content, a proper adaptation
Film · Dream
nobody over at mickey mouse' actually knows what star wars is about. what creates the magic you feel, the scale, or the emotion. a movie has to be more than just a product, it has to be art. we will probably never get a chance to make one, but it remains a dream.
✦ Long shotTwo ways to be part of Parcyval. None is a scam, i promise.
This isn't a job listing. Parcyval is about passion. We build something together :) Profits are split based on your role and what you bring to the table. No salaries, no shitty corporation, just people who want to make something ACTUALLY special
Being honest with you: profits are small to nonexistent right now. We're early. This is for people who build out of passion, not because it pays. Keep that in mind.
No paycheck, but a real cut of what we make together. The studio stays mine — but what we build is equally yours.
Not a copy of whatever's trending to make quick cash. We only build things that feel like they needed to exist.
no matter what you can do (coding, art, music, etc.) if you have a GENUINE talent and it helps a project, there is probably a place for you.
You have a project you REALLY believe in because it's truly unique and innovative? If Parcyval believes in it too and sees your vision, we'll list it under the Parcyval publisher page on Steam and put our (for now small) weight behind promoting it as much was we can :) No revenue split. Having you will grow our community allowing us to put more weight behind projects we support in the future!
We keep nothing. You keep all the rights to your project.
Your game gets listed under Parcyval on Steam, and highlighted on release and sales
We try to promote your game across our channels. Even if our community is small (right now)! We want it to succeed, that's why we support it!
Zero revenue share, we just want you to succeed! if you feel like we helped, you can pay us back (no need to! but REALLY appreciated!)